Well said Rod.
I think you walked into the nursery and all the mom's and dad's went to protect their babies?
Though everyone put a lot of time and effort into this and should feel like they need to defend every aspect, they really should not "attack" you over it.
Nor, should anyone defending their "thoughts and ideas" feel that anyone is directly attacking "them". And, we can all present ourselves with proper decorum as we make our cases? :smoke:
My only belief is that when criticism is made there should be solutions presented. And, when someone feels that criticism is made against them, for the work they have done, they should be open enough to take a step back and reevaluate their direction. :chin:
Personally, I do not like a lot of the new things. What Gary wrote really scares me. I am a firm believer in this game design as it was intended. Modeling in a lot of "stuff" to make it into already existing games will not improve it, it will only change it.
If players and develpers want to shift the game more toward OpC or TOAW, I would suggest that they be directed to those games and leave the Campaign Series alone.
I read on the Matrix forums that a player wants to add C-47's to drop supply to front line units. IMO, that is a foolish direction and way out of the scope of the game. Supply rules were fine for the scale intended.
Fix the bugs, make it work well, upgrade the graphics and units.
Making it into something it is not is not the way to go. Yes, I've said this over and over. Here will be my last time. :rolleyes:
As long as I can design and play scenarios that were done within the intent of the original designer/developers I will be happy.
Game on!