• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Artillery
06-26-2008, 05:25 AM,
#9
RE: Artillery
In NON Meeting Engagement Battles, Artillery can be Preplotted on the first turn. A minute of delay time can be added with the "Q" shortcut Key.

This can be used to simulate a "Rolling Barrage", with considerable success.

Especially useful if one needs to advance through a narrow corridor of Woods... Simply Plaster the treeline with your first module, then 100m behind it, ANOTHER module with a +2 minute delay... 100m behind that, another module with a +4-5 minute delay... etc.

Your troops should then have the pleasure of mopping up the scattered remains of enemy units, and follow along behind the walking artillery.
Quote this message in a reply


Messages In This Thread
Artillery - by PoorOldSpike - 03-31-2007, 09:18 AM
RE: Artillery - by PoorOldSpike - 03-31-2007, 09:24 AM
RE: Artillery - by PoorOldSpike - 03-31-2007, 09:27 AM
RE: Artillery - by PoorOldSpike - 04-01-2007, 09:28 AM
RE: Artillery - by PoorOldSpike - 03-11-2008, 10:20 AM
RE: Artillery - by Jobu88 - 03-11-2008, 12:04 PM
RE: Artillery - by Ratzki - 03-11-2008, 12:41 PM
RE: Artillery - by PoorOldSpike - 06-26-2008, 04:52 AM
RE: Artillery - by Mikey - 06-26-2008, 05:25 AM
RE: Artillery - by PoorOldSpike - 06-26-2008, 12:59 PM
RE: Artillery - by McIvan - 06-27-2008, 07:31 AM
RE: Artillery - by PoorOldSpike - 07-17-2008, 10:31 AM
RE: Artillery - by PoorOldSpike - 09-15-2008, 04:26 AM
RE: Artillery - by Extraordinarius - 09-25-2008, 12:36 AM
RE: Artillery - by Der Kuenstler - 09-28-2008, 10:36 AM

Forum Jump:


Users browsing this thread: 4 Guest(s)