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Bulge Ruminations
07-06-2008, 08:57 AM,
#2
RE: Bulge Ruminations
Marquo Wrote:One fatal flaw with the original CG is the ability of the Axis to send an entier ss PD north to flank Elsenborn ridge and descend on Monschau and help to cutoff the 99th and 2nd IDs. This gambit is a pain in the ass as it is completely unhistorical, and several of the modified player CGs address this. I am playing the original CG and sure enough my axis opponent has tried this. I escaped - barely.
Marquo :)

How funny. I for one enjoyed sending the 12th SS PZ around the flank of the 2nd and 99th.

Secondly, I see nothing wrong. The game sure isn't fun if the German is forced to play the game as the historical Germans played it out.

Isn't that why we play these games to see if we can better our performance over the historical conterparts?
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Messages In This Thread
Bulge Ruminations - by Marquo - 07-06-2008, 08:21 AM
RE: Bulge Ruminations - by HirooOnoda - 07-06-2008, 08:57 AM
RE: Bulge Ruminations - by Marquo - 07-06-2008, 10:02 AM
RE: Bulge Ruminations - by Huib Versloot - 07-06-2008, 09:29 PM
RE: Bulge Ruminations - by Liebchen - 07-07-2008, 03:24 AM
RE: Bulge Ruminations - by HirooOnoda - 07-07-2008, 07:49 AM
RE: Bulge Ruminations - by Liebchen - 07-07-2008, 08:52 AM
RE: Bulge Ruminations - by HirooOnoda - 07-07-2008, 01:14 PM
RE: Bulge Ruminations - by Marquo - 07-07-2008, 09:53 PM
RE: Bulge Ruminations - by Huib Versloot - 07-08-2008, 07:20 AM
RE: Bulge Ruminations - by FM WarB - 07-08-2008, 07:30 AM

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