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What makes a good CM QB Map?
07-10-2008, 02:37 AM,
#23
RE: What makes a good CM QB Map?
Mr Yormsha (FGM) Wrote:When it comes to building a map i generate the map first in the random map generator. then wait till i get the map contours I'm happy with. (the computer gives a much more natural random feel to hills and contours IMHO.) then i wipe the map clean. then add terrain and then the rest of the stuff.

My two penneth...
That is basically what I have been doing with my maps in the Maps Section. Other then I feel that the AI uses too much in the way of elevation change, so I shrink down the size and height of both the hills and lowlands as well. Woods should be found in either larger patches then the AI makes and/or above a certain elevation where the land is poor and unused for farms and fields.
Mr Yormsha (FGM) Wrote:Personally I quite like the idea of thinking up some sort of idea behind the game you're going to play before designing the map. ...
(Then forces and purchase restrictions may be discussed beforehand too.)
Another good point Mr Yormsha, I agree, why not put some time into the setup of the game, this way you get a much more balanced game(potentially) and probably a more enjoyable game as you are playing exactly what you want.
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Messages In This Thread
What makes a good CM QB Map? - by Copper - 07-08-2008, 05:04 AM
RE: What makes a good CM QB Map? - by RedDevil - 07-08-2008, 05:25 AM
RE: What makes a good CM QB Map? - by Copper - 07-08-2008, 06:29 AM
RE: What makes a good CM QB Map? - by fluidwill - 07-08-2008, 06:44 AM
RE: What makes a good CM QB Map? - by Copper - 07-08-2008, 06:49 AM
RE: What makes a good CM QB Map? - by Jobu88 - 07-08-2008, 07:37 AM
RE: What makes a good CM QB Map? - by Ratzki - 07-08-2008, 12:53 PM
RE: What makes a good CM QB Map? - by Mad Baron - 07-08-2008, 03:08 PM
RE: What makes a good CM QB Map? - by Benlore - 07-08-2008, 03:27 PM
RE: What makes a good CM QB Map? - by Mad Baron - 07-08-2008, 03:51 PM
RE: What makes a good CM QB Map? - by Kelen - 07-09-2008, 09:41 PM
RE: What makes a good CM QB Map? - by Copper - 07-09-2008, 09:54 PM
RE: What makes a good CM QB Map? - by Copper - 07-08-2008, 07:01 PM
RE: What makes a good CM QB Map? - by Copper - 07-08-2008, 07:02 PM
RE: What makes a good CM QB Map? - by Ratzki - 07-09-2008, 04:53 PM
RE: What makes a good CM QB Map? - by Copper - 07-09-2008, 10:34 PM
RE: What makes a good CM QB Map? - by Ratzki - 07-10-2008, 01:51 AM
RE: What makes a good CM QB Map? - by Kelen - 07-11-2008, 08:13 PM
RE: What makes a good CM QB Map? - by kineas - 07-10-2008, 01:56 AM
RE: What makes a good CM QB Map? - by Mr Yormsha - 07-10-2008, 02:22 AM
RE: What makes a good CM QB Map? - by Ratzki - 07-10-2008, 02:37 AM
RE: What makes a good CM QB Map? - by Zemke - 07-10-2008, 03:26 AM
RE: What makes a good CM QB Map? - by Copper - 07-10-2008, 04:45 AM
RE: What makes a good CM QB Map? - by Zemke - 07-10-2008, 06:49 PM
RE: What makes a good CM QB Map? - by Mad Baron - 07-11-2008, 12:53 PM
RE: What makes a good CM QB Map? - by Ratzki - 07-12-2008, 02:08 AM
RE: What makes a good CM QB Map? - by Copper - 07-12-2008, 09:38 AM
RE: What makes a good CM QB Map? - by Ratzki - 07-12-2008, 10:55 AM

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