• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


First impression report Attacking disrupted units
07-12-2008, 11:22 PM,
#6
RE: First impression report Attacking disrupted units
HI

I havent played much yet but I think the new assault rules resemble SPWAW in many ways.

The defending unit being close assaulted in SPWAW actually gets to shoot back and defend it self in a close assault situation..you really need to have firepower around to take it out...I think what they may want to do for 1.04 is what was done for Pzblitz and leader...double disruption or DD result. This means a good slog of firepower should generate a second level of disruption after which a close assault/overun is going to be 90% successful..

The new program in 1.04 could reflect this:
a unit hit attacked generates a dispruted result
same unit attacked in same turn generates a second disrupted result
unit is now double dispersed: chances of morale recovery slim..its simple fix

A double dispersal represents a unit so disorganized that it cannot function effectively or has taken a high level of losses that it is essentially wiped out as a fighting organization

osiris
Quote this message in a reply


Messages In This Thread
RE: First impression report Attacking disrupted units - by Osiris - 07-12-2008, 11:22 PM

Forum Jump:


Users browsing this thread: 52 Guest(s)