RE: Reverse the patch.
As one of the "old guys" who's backed out for a while until the assault debacle gets sorted, I feel I must stand up and speak my mind... I agree that the old disrupt/surround/assault rule was pants, I agree that the assault rules needed updating, I'm happy that there are programmers who are trying to sort it out.. I understand that the old rules put people off...... the POINT is, the new rules are just as bloody stupid, if not worse... you can't tell me that 2 full strength panzergrenadier platoons couldn't overrun a disrupted reduced to 1 arty platoon? or that a lone leader doesn't get captured when assaulted first time... it's pants - you can debate realismuntil you're blue in the face but the mnemonics for working out assault outcomes are plainly wrong, badly wrong. Don't try to make out people who have been playing for 10+ years like me don't like the changes because it spoils our command over others, that just isn't the case - I love playing new/blind scenarios against new opponents who challenge me, I don't play scenarios over and over again to "learn" how to win them (check my record) and I want to enjoy the game as much as the other guy. I hope this is clear enough.
OK?
|