RE: Reverse the patch.
RE above...I highly treasure Rising Sun. I do realize the statement, about why play RS, was made "tongue in cheek" (by the little smily face?), however...I think a gaming system that endeavors to recreate WWII from Platoon all of the way to Army(s) level should be as dynamic as possible.
By the statement referred to, might it mean that this is one of those gaming systems that is "ok to play in the west/east front...but just doesn't seem to work in the Pacific?". If that is the perceived oppinion that must surely describe the entire system as crap. We have all seen crap games. I do not believe that to be so about CS. I have 1.03 loaded, haven't played a lick, but for the first time, in a long time, I feel like dusting off the old maps of Sumatra and Java and having a go at completeing the old scens stored in my back pages.
I think shoot and scoot is crap, I think easy overruns are crap, I think (at this scale) armor facing is crap, I think an active VP counter is crap, I think a published D(isruption) is crap...all of that turns a scenario into an arcade game, no more, no less. "Spin the bottle is a game"...and a lot simpler, with possibly greater rewards. I think the best critique of any of my, admittedly, obscure and unplayable scens was the guy who said, paraphrasing "a very fun game to play, it was, although unwinnable by the Japanese and if you weren't watching the clock, but a nail biter". I play wargames for immersion.
A lot of the heartburn I'm hearing here on these boards lately seems to have less to do with constructive discussion and more to do with image and record (i.e. "it's too hard to win now"). To each his own. That is my own.
No offense intended, at all, sincerely, peace to all.
Cheers
Curt
Town Drunk
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