Quote:Since when was this an easy prospect? The melee element of assaults has not changed - the key to mastering the new assault rules is morale. Pillboxes, bunkers, trenches, do not have any effect on morale (but the other terrain does.)
In previous system the main problem was to get those bastards disrupted and then try to assault them out. Now assaulting is made much more difficult, while defenders have the same strong protection...
Quote:Granted, a disrupted unit with a leader in an industrial hex will be next to impossible to dislodge by assault. Solution: don't assault them!
So why so many RS scenarios have them included? :conf: And so many objectives are co-located with them? :chin:
Let me state it again
I'm not again the assault modifications, just the opposite, it should be improved, but improving one thing always look at the others The changes really working in one game would not work in the other
Best regards
Slawek