RE: Reverse the patch.
Hi All,
I think it was mentioned someplace in the general discussion about middle ground for the assult. I think the old assult rules favored the attacker way too much, so maybe now they seem way out of line for the defender. Except where bugs are in play. In reality did the other side know if all the units 250 meters away were disrupt?? I'm guessing no. So why is it still persent all these years later ?? Put your mouse pointer over the units and poof more intellagence than would have been avaible in 6 mins of time. Nobody seems to care about that, is it because it makes assulting easier, I'm betting yes.
So lets find the middle ground I would like to see the big red D replaced with a question mark. Lets dial the new assult rules back some and I think that would make everybody happy. The defender gets the advantage of the attacker not knowing if his units are disrupt. And the attacker gets some of his old assults advantage back.
I think the discussion has gotten nobody noplace except for airing their grievences about the patch. We all know where we stand on it, so lets start discussing what we would do to fix or modify in the coming patch. If as a group we can come to a concenus on what we players would like to see we might be able to some of them put into the patch. Just my ideas on the subject.
Chuck
|