RE: But - how significant are the new changes
John,
I wish I could share your optimism.
New scenarios, new units, cheating limiters, and bug free with support would have been enough.
Changing the core of the game both in variable visibility and the new/old assault rules, was just a bit much for my taste.
I also thought the strength of the game was both due to the way the game played and the fact that almost everyone used the same version. I may be proven wrong in the long run. I just thought the game was fine without the changes they made. Believe me, I love the improvements. I jsut don't like the changes and probably never will.
I know there was good intentions on the part of the Matrix crew. We all should know that?
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