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Assault and Variable Visibility Processing
07-31-2008, 08:52 AM,
#1
Assault and Variable Visibility Processing
To All,

1. Effective with the release of Version 1.04, both Variable Visibility and and the new Assault Processing will become optional settings in the same way that armor facing is. In fact, you will be able to turn either on or off using the same drop down screen used for the previously existing optional rules.

2. Making things optional is always possible, but in the long run, if we add too many optional features then the options screen will eventually become larger in size than the game map. I am hopeful that there won't be too many other items requiring this modification.

3. It is also my sincere hope that Ed will resume his position as CS Custodian. In my opinion he is the person best suited for the position.

Thank you for your time. If you are at all curious as to when Version 1.04 will come out, then ask Jason.

Wyatt
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Assault and Variable Visibility Processing - by Dogovich - 07-31-2008, 08:52 AM

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