simovitch Wrote:I like this feature (and no, I'm not a Matrix lackey.)
I wonder what people's perception of it would have been if it was couched strictly as "battlefield smoke and dust"?
The main problem with it is that it changes during the turn.When the visibility is changed after a turn ends it doesn't actually change during that phase.
Let me explain it this way end of turn 3 visibility changes from 8 to 6.
Turn 4 first player will still have 8 visibility...........after that visibility changes to 6 before second players turn.The visibility is actually different for both players during the same turn....this may not seem important until you are playing against a German and the vis increases for the long range gunners........or even worse he shoots you to pieces and the vis decreases and you can't even spot him anymore.
I will say again this rule in it's present form should just be discontinued.
VE
"The secret to success is not just doing the things you enjoy but rather enjoying everything that you do."