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Variable visibility
08-05-2008, 05:21 AM,
#19
RE: Variable visibility
Sure it was made with good intentions but it's the worst addition of functionality since the introduction of armor facing (also out of scale and also made with good intentions and little understanding). Fortunately both these things are optional so I'm not confronted with them.
However the balance is still that IMO 1.04 is a huge improvement over 1.02.
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Messages In This Thread
Variable visibility - by Von Earlmann - 08-03-2008, 09:05 AM
RE: Variable visibility - by Fubar - 08-03-2008, 09:12 AM
RE: Variable visibility - by Von Earlmann - 08-03-2008, 11:01 AM
RE: Variable visibility - by Herr Straße Laufer - 08-03-2008, 10:41 PM
RE: Variable visibility - by Mike Abberton - 08-03-2008, 11:33 PM
RE: Variable visibility - by Herr Straße Laufer - 08-04-2008, 04:22 AM
RE: Variable visibility - by Huib Versloot - 08-04-2008, 05:01 AM
RE: Variable visibility - by Von Earlmann - 08-04-2008, 09:16 AM
RE: Variable visibility - by Huib Versloot - 08-04-2008, 06:17 PM
RE: Variable visibility - by von Manstein - 08-04-2008, 06:37 AM
RE: Variable visibility - by Tide1 - 08-04-2008, 11:23 AM
RE: Variable visibility - by Von Earlmann - 08-04-2008, 09:07 PM
RE: Variable visibility - by simovitch - 08-04-2008, 10:24 PM
RE: Variable visibility - by Von Earlmann - 08-05-2008, 04:46 AM
RE: Variable visibility - by Herr Straße Laufer - 08-05-2008, 05:15 AM
RE: Variable visibility - by Herr Straße Laufer - 08-05-2008, 05:10 AM
RE: Variable visibility - by simovitch - 08-05-2008, 06:19 AM
RE: Variable visibility - by Herr Straße Laufer - 08-05-2008, 08:21 AM
RE: Variable visibility - by Mike Abberton - 08-04-2008, 11:20 PM
RE: Variable visibility - by simovitch - 08-05-2008, 12:17 AM
RE: Variable visibility - by Huib Versloot - 08-05-2008, 05:21 AM
RE: Variable visibility - by Von Luck - 08-05-2008, 06:34 AM
RE: Variable visibility - by Kool Kat - 08-05-2008, 10:17 PM
RE: Variable visibility - by Von Luck - 08-07-2008, 05:02 AM

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