RE: Air power.........
Air power can be properly represented (as least as close as possible) by the scenario designers. Just because they are there doesn't mean you have to use them. The randomness of the attacks represents the inability of some units to actually call in air strikes. The plane selecting a different target is quite realistic and probably happened quite frequently, as did the plane attacking friendly units. I basically use the air in my scenarios strictly for ground support.
I may at some time try and use long range bombers in a campaign but that would be about the only place. reason being they were at times fairly effective at disrupting enemy supply and reinforcement columns. Many of the Russian reserves took a fair beating at Kursk while moving to the front.
VE
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