Jason Petho Wrote:Try it first, the math is calculated differently. You may find it is 50% toned down. It is subjective.
No where did I say I would not try it?
And, if you would have read Huib's post, it was he that said it was 90%?
50% I could handle. I was originally told 50%. Huib's number gave the implication that what I was told was not being followed through for the 1.04 patch.
You say 50%, then I'll take you at your word. If it plays to 90% then I'll take Huib at his word.
Silkster53 Wrote:Just think of this. Every old scenario design and every new design using the new rules will be fundamentally different. That is my opinion and I think it will stand the test of time.
Jason Petho Wrote:It is merely stating the obvious, no?
Of course they will be different. Even designs by those that started designing scenarios back in the day have fundamentally different designs now.
There are all the tools necessary to design scenarios for each option.
Did you not understand what I wrote?
Condescending as you may be, you were the one who in defending the new assault rules said that the game was not fundamentally changed because the original scenarios were designed for the version 1.03 type assault rules? When I stated that they will be changed due to the rules and balance would be an issue, we heard from Osiris that turns would be added to scenarios to balance them in version 1.03/1.04 assault rules.
Now you want to play with my words? And, try to go on an offshoot of designers who have changed their styles?
C'mon, I expect better.
Silkster53 Wrote:Don't bring up armor facing. That option does not fundamentally change the game.
Jason Petho Wrote:It is an option; no more, no less. And that is my point.
And, I said that the new assault rules fundamentally change the game, whereas the armor facing rules do not. "No more, no less."
If you use or do not use the armor facing the scenarios stay relatively the same? If you use optional "extreme assault" the scenarios will be fundamentally changed? Sheesh.
Silkster53 Wrote:I also firmly believe that you guys react to every comment but do not listen to what the players want anyway. I've had a month of that kind of evidence.
Jason Petho Wrote:One can't please everyone.
Yes, and "one" can be so condescending?
Ed