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Assault Rule Discussion Part 2
08-10-2008, 06:59 PM,
#4
RE: Assault Rule Discussion Part 2
I just wanted to add that I believe that my own designed scenarios play well with the new rules. I've always been looking for means to slow down the pace of the game somewhat. This just helps.
I think that is true for most other scenarios as well but I cannot speak for other designers obviously.
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Messages In This Thread
RE: Assault Rule Discussion Part 2 - by Glint - 08-10-2008, 11:47 AM
RE: Assault Rule Discussion Part 2 - by Huib Versloot - 08-10-2008, 06:59 PM
RE: Assault Rule Discussion Part 2 - by SGT Rice - 08-11-2008, 12:58 AM
RE: Assault Rule Discussion Part 2 - by SGT Rice - 08-11-2008, 02:45 AM
RE: Assault Rule Discussion Part 2 - by Osiris - 08-13-2008, 02:43 PM
RE: Assault Rule Discussion Part 2 - by Osiris - 08-13-2008, 05:22 PM
RE: Assault Rule Discussion Part 2 - by Osiris - 08-13-2008, 05:34 PM
RE: Assault Rule Discussion Part 2 - by Tiger 88 - 08-13-2008, 10:06 PM
RE: Assault Rule Discussion Part 2 - by Osiris - 08-14-2008, 02:16 AM
RE: Assault Rule Discussion Part 2 - by Kool Kat - 08-15-2008, 06:10 AM
RE: Assault Rule Discussion Part 2 - by Kool Kat - 08-15-2008, 09:08 PM
RE: Assault Rule Discussion Part 2 - by 1925frank - 08-16-2008, 12:40 AM
RE: Assault Rule Discussion Part 2 - by Kool Kat - 08-16-2008, 02:31 AM
RE: Assault Rule Discussion Part 2 - by 1925frank - 08-16-2008, 02:37 AM
RE: Assault Rule Discussion Part 2 - by 1925frank - 08-16-2008, 01:47 PM
RE: Assault Rule Discussion Part 2 - by 1925frank - 08-17-2008, 01:18 AM
RE: Assault Rule Discussion Part 2 - by 1925frank - 08-17-2008, 03:51 AM

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