RE: Air power.........
Ed, I agree with you, that the air situation as it was is all CS needs. That said, the balance between the air attack and any AA fire IMO overly favours the AA, and some of the aircraft selections are historically doubtful.
Why did I support IN PRINCIPLE the idea of an aircraft that actually flies and does stuff as does the Spooky in DGVN. Because it seems to me that change for its own sake has an unstoppable momentum in our game, and if we are going to be adding all these things, lets do them right, even if they are unneeded and undesirable.
Interesting that all the ground unit changes have been for the better. Everything new on the ground, as far as I can see is an enhancement, does pretty much what it does in real life, and thus is a real Simulation. We do not have new infantry units that can't walk, new tanks that can't move.
Unfortunately, the results in the air and sea environments are much less satisfactory. The ridiculous bathtub navy and the comical "bombers" are not simulations, but a travesty thereof, and testament to the fact that not all change is for the good.
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