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Variable Turns?
08-14-2008, 12:05 AM,
#2
RE: Variable Turns?
I despise it myself.
It was designed for CMBO because of the "super" infantry in that game, which had the ability to charge across open terrain into a hail of shells and bullets directed /aimed at them, for about three turns/minutes, befor any of them would start to break dawn, etc.

The rule has absolutelyno place in CMBB nor CMAK games.
All it does there, is to serve to unbalance some of the otherwise well balanced scenarios.
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Messages In This Thread
Variable Turns? - by Mad Baron - 08-13-2008, 11:52 PM
RE: Variable Turns? - by Soldier - 08-14-2008, 12:05 AM
RE: Variable Turns? - by British Tommy - 08-14-2008, 02:16 AM
RE: Variable Turns? - by Mad Russian - 08-14-2008, 02:57 AM
RE: Variable Turns? - by Soldier - 08-14-2008, 04:18 AM
RE: Variable Turns? - by Mad Baron - 08-14-2008, 04:23 AM
RE: Variable Turns? - by Ratzki - 08-14-2008, 04:51 AM
RE: Variable Turns? - by OWL - 08-14-2008, 06:21 AM

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