RE: Air power.........
I think airpower is just fine in CS.
Designers just need to know what they're doing.
Mostly (but not always) all the airstrikes in a scn time frame were of the same type. If you design a battle where aircraft had a significant kill rate on enemy tanks for example, you just need to add a lot of strikes to the scenario and enemy armor WILL be hit, even if some strikes will be recalled and some pilots will target your own troops.
What dgk196 asks for close air support is not realistic for WW2. There was hardly such a thing as directed close air support. The Allied pilots simply shot at everything on the ground that moved basically. The milkman was just as likely to get shot from above as was the nearest Tiger.
Huib
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