dgk196 Wrote:Mainly because of the range of support and the quality. There are some very good examples of air to ground support, that make for very interesting reading.
If anyone is interested, you can PM me and I'll see what I can do to help you out.
Dennis
Hi Dennis,
Dont "Bogart" the resources? ;) Though, my concern would be how the information within the resources fit the scale of the game.
There are many aspects of the game which are in a more abstract format, from planes, ships, artillery fire, etc.
Like Huib I find planes effective enough for the scenarios. I agree with both Earl and Huib, whom I believe to be incredibly talented scenario designers, that it is the scenario designer who can put planes in as needed. Even if some strafe the milkman. :)
Ed