HiHi
Turn 2
An extract (he can be a Longwinded bastard when he gets the bit between his teeth. Mr Burt, Secretary to the President), from the President’s ‘Address to the Nation’.
“
Fellow Citizens! Yesterday near the Railhead at Manassas junction Confederate arms were blessed with Victory and the invading Yankee army was thrown off the sacred soil of Virginia.
[Pause for rapturous applause, Yeeehaws etc. ... go on you can join in :)]
General Beauregard’s Army of Northern Virginia, although outnumbered stood their ground firmly against the advancing Yankee hordes, and then in their turn, advanced on the foe with the utmost vigour to send them at day’s end, scuttling back to Washington, their tails firmly between their legs! ... ... ... "
The screenshots below show the report generated about the Battle, as you can see there is a fair amount of detail for the ‘Numbers freaks’ :) . Through this and other info anyone interested in following the exploits of their Home-state Bgds could do so for the whole war
(‘Just a thought’, as a considerable amount of detailed research has gone into this game that might make a good School project for the summer holidays)
Top of Page
And Bottom of Page.
Well I again failed to get any support to ANV, it fought alone before either Johnston or Magruder could get there, as mentioned before Movement is never guaranteed, here’s how it turned out in Fredericksburg at the end of turn 1, and after the battle. It shows that while 1st Corps successfully integrated with ANV, Magruders Peninsular div reached Fredericksburg but didn’t join up with ANV.
And here is more info on the battle from the on-screen Battle tab.
While the victory at Manassas is good, there has been disastrous news for the Rebs, Kentucky has joined the war on the Yankees side (I have never seen Kentucky decide before Dec 1861 before). This is a real bummer for me as I have not as yet had a chance or the resources to create an ‘Army of Tennessee’, something that I do to cover the eventually of Kentucky going sour, this is going to fundamentally alter my immediate plans.
Kentucky in Union hands is a severe problem for Rebs as it borders the strategic (now vulnerable) Cumberland Gap; it also sits on top of the main East West Railway line and of the Industrial Tennessee cities of;
Nashville (2 Foundries, 1 Arsenal & a Hospital)
Chattanooga (2 Mines & a Hospital and Rail Road station)
Knoxville (2 Mines)
I can only hope Alasdair ain’t in a position to take advantage of this development so early in the war.
Kentucky-Tennessee border, Screenshot not from this game.
To be continued.
All the Best
Peter