• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Possible improvements?
08-16-2008, 08:57 PM, (This post was last modified: 08-16-2008, 10:05 PM by Kool Kat.)
#4
RE: Possible improvements?
Mr. Guberman Wrote:Rod,

tsk, tsk...

point 1. I would not be caught dead playing with bases "on". Joggle between level 4 and level 1 only. Nice immersion, that way...

point 2...sometimes things you can screw up twice, maybe even three and four times...but sometimes there are things you can only screw up once.

Cheers
Curt

Curt:

Point 1. I must disagree with you. I challenge you to play a Rising Sun scenario with "bases off" and see if you can pick out all your troops in that jungle terrain! Eek Sure, you can always use the "next unit" advance button to locate your troops, but why make it more difficult to study your own units while mulling over the next move? You will get both "immersion" and severe eye strain! :whis: I agree with KK that the game should be able to "remember" and retain the last player options - especially when in a PBeM match.

Point 2. I agree that it needs to remain "as is." I believe that making movement/fire/load/unload options reversable (even when checking movement ranges) would eliminate some of the uncertainty, fog-of-war element to game play. For example; the general orders some troops to a spot on the map. He needs to get them there in a hurry, so he orders double time movement... but then as the troops move into position... he discovers that the road network would have supported "regular movement" and the troops could have arrived in better shape to take up firing positions. IMHO, this is a nice realism twist :cool:
Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
Send this user an email
Quote this message in a reply


Messages In This Thread
Possible improvements? - by K K Rossokolski - 08-16-2008, 02:43 PM
RE: Possible improvements? - by junk2drive - 08-16-2008, 03:00 PM
RE: Possible improvements? - by Mr. Guberman - 08-16-2008, 03:42 PM
RE: Possible improvements? - by Kool Kat - 08-16-2008, 08:57 PM
RE: Possible improvements? - by Mr. Guberman - 08-17-2008, 03:16 AM
RE: Possible improvements? - by K K Rossokolski - 08-17-2008, 07:24 AM
RE: Possible improvements? - by Kool Kat - 08-19-2008, 12:30 AM
RE: Possible improvements? - by K K Rossokolski - 08-17-2008, 07:29 AM
RE: Possible improvements? - by Chris Merchant - 08-17-2008, 10:53 AM
RE: Possible improvements? - by Digger - 08-17-2008, 11:04 PM
RE: Possible improvements? - by SGT Rice - 08-18-2008, 12:36 AM
RE: Possible improvements? - by Reddog - 08-19-2008, 12:52 AM
RE: Possible improvements? - by Fierce - 08-19-2008, 01:23 AM
RE: Possible improvements? - by 1925frank - 08-19-2008, 04:59 AM
RE: Possible improvements? - by Fubar - 08-18-2008, 06:43 AM
RE: Possible improvements? - by Von Earlmann - 08-18-2008, 07:07 AM
RE: Possible improvements? - by Fierce - 08-18-2008, 09:34 AM
RE: Possible improvements? - by Reddog - 08-19-2008, 05:27 AM
RE: Possible improvements? - by XLVIII Pz. Korp - 08-19-2008, 09:40 AM
RE: Possible improvements? - by Kool Kat - 08-27-2008, 07:44 AM
RE: Possible improvements? - by XLVIII Pz. Korp - 08-27-2008, 04:06 PM
RE: Possible improvements? - by Kool Kat - 08-28-2008, 10:53 PM
RE: Possible improvements? - by R-TEAM - 08-19-2008, 02:42 PM
RE: Possible improvements? - by dgk196 - 08-19-2008, 05:04 PM
RE: Possible improvements? - by 5 Leichte Div - 08-26-2008, 04:54 AM
RE: Possible improvements? - by dgk196 - 08-27-2008, 11:35 PM
RE: Possible improvements? - by Jason Petho - 08-28-2008, 12:13 AM
RE: Possible improvements? - by XLVIII Pz. Korp - 08-28-2008, 11:23 AM
RE: Possible improvements? - by Huib Versloot - 08-28-2008, 07:30 PM
RE: Possible improvements? - by 5 Leichte Div - 08-29-2008, 01:24 PM

Forum Jump:


Users browsing this thread: 16 Guest(s)