SGT Rice Wrote:I like both suggestions. The UI already allows us to specify the zoom level that replays will begin at; why not the unit displays as well?
I don't agree that being able to check doubletime movement radius reduces the fog-of-war; players can always press F2 and manually calculate all the places they can reach at doubletime. But its time consuming; I would greatly prefer spending more time thinking about tactics rather than repeatedly performing tedious manual calculations.
SGT Rice:
Would you please explain to me how you can preset the "zoom level" before watching the replay? I didn't know that was an option because my replays always start as zoom in 3D mode and I've got to try and adjust that during the replay to "zoom out" 3D mode.
- Another improvement I was thinking about is when watching your opponent's artillery replay to have the "Hot Spot" also move to hexes that are empty. This would be helpful when playing large scenarios especially now since the explosion graphic has changed I find it harder to see when viewing the replay at zoomed out 3D mode... or maybe I just need stronger glasses? :rolleyes: