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Sicily -German Command Structure
08-24-2008, 03:03 PM, (This post was last modified: 08-24-2008, 06:21 PM by Glenn Saunders.)
#2
RE: Sicily -German Command Structure
Andrew - it is quite simple really.

First off - Ad Hoc Corps contains units which didn't historically fight there but could well have fought there. These units come into play only in some WHAT IF Scns.

The German Army in Sicily is again just that - a collection of German units in Sicily. The Corps HQ is not on the map because there was never such a Corps HQ.

The only German HQ which came into play was Hube with XIV Panzer Corps. This unit arrives on 15 July. Until then you don't have a Corps HQ. After or on 15 July, when Hube arrives it is wise to transfer all German units on the map to this Corps.

The way the mechanics of the game works - you can only transfer Divisions to a new Corps if there are themselves in an OOB with a Corps HQ. SO you see I needed to include Corps HQs within the Org tree for the German Army in Sicily AND the Ad Hoc Corps in order to make these units elligible to the transferred to XIV Pz Corps when Hube arrives.

So, for the first few days after Sicily is invaded the German units have no Corps HQ. After the 15th however Hube offers the Axis Player an "A Quality" Corps HQ with a 90 hex command range which basically will improve the Gemran command situation ... which is what actually happened when Hube arrived and the effect I was trying to achieve.

Glenn
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Messages In This Thread
Sicily -German Command Structure - by Andrew - 08-24-2008, 11:52 AM
RE: Sicily -German Command Structure - by Glenn Saunders - 08-24-2008, 03:03 PM
RE: Sicily -German Command Structure - by Andrew - 08-24-2008, 03:49 PM
RE: Sicily -German Command Structure - by Andrew - 08-24-2008, 07:54 PM

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