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z fire
08-25-2008, 12:46 AM,
#18
RE: z fire
In these urban settings you really need z-fire. Without it you get slaughtered when you advance. Artillery often isn't an option as it can't be plotted to close to your own troops. That also means your own troops can't reach the targetted position in one turn so the enemy has a chance to rally. That's where z-fire comes in. The lmg in a squad had this as it's main task when advancing against enemy positions; force them to keep their heads down while the riflemen advanced to close quarters. In the game the lmg is incorporated into the advancing unit so you can't exactly duplicate the tactic. But by using a second squad as fire support (doing z-fire) you basically get the same effect.

It's also why many tanks like the shortbarreled PIV or the 75mm Shermans carry lot's of HE shells. Those were not just for firing at enemies in sight but also to fire at suspected positions or at positions the enemy MIGHT be at. Denying the enemy a specific terrain feature is an old tactic that is and has been widely used in reality. Z-fire is just one way to achieve that.

In assault and urban scenario's you have to assume z-fire will play an important role.
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Messages In This Thread
z fire - by Yogi - 08-23-2008, 06:31 PM
RE: z fire - by Vesku - 08-23-2008, 07:17 PM
RE: z fire - by Narwan - 08-23-2008, 08:41 PM
RE: z fire - by Walrus - 08-23-2008, 08:45 PM
RE: z fire - by Narwan - 08-23-2008, 08:53 PM
RE: z fire - by Walrus - 08-23-2008, 09:29 PM
RE: z fire - by Narwan - 08-23-2008, 09:52 PM
RE: z fire - by Cross - 08-23-2008, 10:53 PM
RE: z fire - by jadpanther - 08-24-2008, 12:24 AM
RE: z fire - by retired from gaming - 08-24-2008, 04:55 AM
RE: z fire - by Walrus - 08-24-2008, 10:34 AM
RE: z fire - by Fokkov - 08-24-2008, 07:30 AM
RE: z fire - by Epoletov [SPR]. - 08-24-2008, 08:12 AM
RE: z fire - by shortreengage - 08-24-2008, 10:38 AM
RE: z fire - by Weasel - 08-26-2008, 05:28 AM
RE: z fire - by shortreengage - 08-24-2008, 10:43 AM
RE: z fire - by zeiss - 08-24-2008, 07:17 PM
RE: z fire - by seabolt - 08-24-2008, 11:46 PM
RE: z fire - by Narwan - 08-25-2008, 12:46 AM
RE: z fire - by Krec - 08-25-2008, 04:32 AM
RE: z fire - by Cross - 08-25-2008, 04:53 AM
RE: z fire - by seabolt - 08-25-2008, 05:30 AM
RE: z fire - by retired from gaming - 08-25-2008, 07:24 AM
RE: z fire - by GUNSLNGR - 08-25-2008, 08:40 AM
RE: z fire - by seabolt - 08-25-2008, 08:57 AM
RE: z fire - by Vesku - 08-25-2008, 04:21 PM
RE: z fire - by Walrus - 08-25-2008, 11:07 AM
RE: z fire - by Narwan - 08-25-2008, 06:27 PM
RE: z fire - by GUNSLNGR - 08-26-2008, 07:02 AM
RE: z fire - by zeiss - 08-25-2008, 06:49 PM
RE: z fire - by Vesku - 08-25-2008, 06:51 PM
RE: z fire - by Narwan - 08-25-2008, 07:40 PM
RE: z fire - by Vesku - 08-25-2008, 08:57 PM
RE: z fire - by Walrus - 08-25-2008, 10:38 PM
RE: z fire - by Narwan - 08-25-2008, 09:39 PM
RE: z fire - by Walrus - 08-25-2008, 10:41 PM
RE: z fire - by Vesku - 08-25-2008, 11:55 PM
RE: z fire - by Cross - 08-26-2008, 12:03 AM
RE: z fire - by GUNSLNGR - 08-26-2008, 07:06 AM
RE: z fire - by Narwan - 08-25-2008, 11:26 PM
RE: z fire - by Vesku - 08-26-2008, 12:09 AM
RE: z fire - by seabolt - 08-26-2008, 01:53 AM
RE: z fire - by Epoletov [SPR]. - 08-26-2008, 06:40 AM
RE: z fire - by Jolly Roger - 08-26-2008, 07:22 AM
RE: z fire - by Greybeard - 08-26-2008, 12:59 PM
RE: z fire - by GUNSLNGR - 08-26-2008, 01:46 PM
RE: z fire - by retired from gaming - 08-26-2008, 06:29 PM
RE: z fire - by Walrus - 08-27-2008, 01:58 AM

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