seabolt Wrote:Well, that just makes my argument four to six times more compelling. A standard SPWW2 squad can maintain all-out LMG fire for 30 to 45 minutes without resupply, whereas in real life they would be carrying enough ammunition for about 3 solid minutes of firing. (Or 90 seconds for the Germans.) It would be hard to argue against sharply cutting the loadouts, I think.
IRL battles the infantry platoons were supplied by runners who fetched ammo when given the opportunity. There's no way to simulate that in SP.
Lowering the ammo could lead to unwanted results in large & long battles. It would be tedious and not exactly realistic to drive around with ammo trucks to supply infantry squads..