zeiss Wrote:IRL battles the infantry platoons were supplied by runners who fetched ammo when given the opportunity. There's no way to simulate that in SP.
Lowering the ammo could lead to unwanted results in large & long battles. It would be tedious and not exactly realistic to drive around with ammo trucks to supply infantry squads..
I think this is/can be simulated in SP, because IIRC you have to be within one hex of ammo trucks or 2 hexes of ammo dumps. It used to be that any stationary units within range received ammo. Now I think only one unit gets 60? units of ammo a turn.
Therefore, it should be possible to extend the range of ammo resupply to say all stationary units within 5 hexes, and lower the ammo units replaced to say 10 or 20. This way an ammo carrier could drive up to a platoon HQ and resupply the whole platoon at once. Staying briefly for a minimum resupply, or longer for complete resupply. Then drive on to the next platoon.
However, this is completely academic because SPCamo won't be lowering the ammo loadouts any time soon.