RE: Ammunition Loadouts in SPWW2
You've hit on one my personal 'problems' with the game; automatic and semi-automatic rifles. They have higher HEK values because of them being (semi)automatic. The reasoning was that as such they can put more fire on the target quicker without 'losing' the aim (working the bolt action of a weapon jerks it somewhat so you'll have to refocus your aim after every shot). Increasing ROF or accuracy wasn't an option code-wise so this was chosen instead. The higher HEK representing more rounds fired (not necessairily in bursts, as it applies to the garand too, just more single rounds in quick succession or quick bursts of up to 3 rounds). Back when this was changed I argued for the case of reducing the ammo load accordingly for each of these weapons (halving the load for them) but no luck.
So I fully agree with a reduction in ammo load for semi-automatic and automatic rifles.
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