• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Scenario Design Article, We need some...
09-05-2008, 07:53 PM,
#29
RE: Scenario Design Article, We need some...
Zemke Wrote:How long does it normally take with a PzCm scenario to get approved?
That is a "how long is a piece of string" type question, the variable factors are.....
1) How big/long is the scenario,
2) How fast do the testers play,
3) How active is the designer in getting new versions completed, in my experience the designers can be the biggest issue, almost all upload the scenario and then do nothing and expect testers to just come along and arrange the testing regime, only a active designer will succeed, often the effort you put in will be matched by the results you can achieve.

We had a scenario tested & approved in a month once, but it was only 17 moves long and only required one update to hit the pass score.

As a rule of thumb scenarios over 35 turns and/or SM5 will not make it through the system due to the sheer time they take to play.

You cant short cut the system, if you want to ensure the scenario is balanced it has to be played out by various testers which is going to take time, the best way forward is to use testers you know are reliable rather than throw it open to anyone, your problem is that you may not have been here long enough to build up profiles of enough reliable players, you can get away with two, but four would be better.

Having said all that you are more than welcome to try, but you will need patience and be prepared to put constant effort in.
Quote this message in a reply


Messages In This Thread
OT Triathalon - by Ricky B - 09-02-2008, 11:20 AM
RE: Scenario Design Article, We need some... - by Mr Grumpy - 09-05-2008, 07:53 PM

Forum Jump:


Users browsing this thread: 10 Guest(s)