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Normandy 750 turn monster (edited)
09-14-2008, 01:11 PM,
#13
RE: Normandy 750 turn monster (edited)
Hadge Wrote:Hi Krak


I really like the idea of introducing storms to the Normandy game, as in my experience, the ability of the Allies to advance is much greater than was historically the case, and IMO the Germans definately need some further help in the CG's of this title.

Cheers cheers

Chris

Oh? I am playing the Germans right now, and its the end of the second day, and the allies look like they are in a lot of trouble...but then we are playing the 1x_Alt scenario..

In fact, it seems that their advance is less then historical...
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Messages In This Thread
Normandy 750 turn monster (edited) - by Krak - 09-12-2008, 08:15 AM
RE: Normandy 750 turn monster (edited) - by Krak - 09-12-2008, 02:23 PM
RE: Normandy 750 turn monster (edited) - by Krak - 09-13-2008, 01:06 AM
RE: Normandy 750 turn monster (edited) - by Krak - 09-13-2008, 05:02 PM
RE: Normandy 750 turn monster (edited) - by Hadge - 09-13-2008, 06:38 PM
RE: Normandy 750 turn monster (edited) - by Liquid_Sky - 09-14-2008, 01:11 PM
RE: Normandy 750 turn monster (edited) - by Krak - 09-13-2008, 11:28 PM
RE: Normandy 750 turn monster (edited) - by Hadge - 09-14-2008, 08:27 AM

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