FLG Wrote:Zemke Wrote:Air Power: Increase soft attack for all air by 20-30%, would favor NATO and make air more deadly, also more realistic IMO.
I am not sure this is needed. Soft air attacks are very powerful already.Typically they will do 20 to 35 casualties a mission, even up to to 50. And if you hit a unit in travel mode, I have seen full battalions of approximately 165 engineers wiped out in one hit on a number of occasions.
Infantry units have a very limited life span in this game as it is. Increasing the soft attack value would make it all but suicidal for infantry to be on the battlefield.
Overall I am wondering if all your changes don't show an unnatural bias toward NATO, especially your assumption that all NATO forces would have better moral than the WP forces?
Granted air is powerful now, and two two thousand pound bombs should cause huge casualties on infantry in travel mode. Air also cuts both ways. Air is also the least needed change IMO, but could be a bit more powerful. Another off set to that could be increasing infantry defense in the pdt, which will would help infantry not in travel mode.
I am biased toward NATO the way the current D 85' "stock" Campaign game is, all the above were just suggestions that could go toward correcting the problem with the stock scenario, and could be either taken together or singly as "a way" to even things out. Granted doing all the above will change the game significantly in favor of NATO. But the WP would still have a huge advantage at the start, and other things can be done to even the game out from that point, for example moving some larger point OBJ hexes from the west to more to the center of the map, this forces NATO to defend further forward, and would "fit" nicely with West German defense policy at the time.