RE: Charkov Campaign play balance Q
Looking at the axis player units, it's a very mixed pot. Some RU units with D morale, some Wehrmacht units with C morale even. Most of it is infantry and at best those are up to B morale. Looking at the numerical advantage especially in tanks that the Soviet player enjoy, I think that playing with QFM and Optional Assault rule on would give a fair balance, just like VM recommend. For the german player it's all a matter of where and when to employ the PzDivisions, and those are the only divisions capable of stopping the Soviet onslaught, or so it seems.
For the Soviet player it's a matter of force concentration. Keep in mind that the Soviet player is free to use his units as he please, meaning regrouping to use force concentration and breakthrough at places the axis player do not expect.
Looking at the scenario I think it's best played using the rules VM recommend it should be played with.
"I sincerely believe the banking institutions having the issuing power of money are more dangerous to liberty than standing armies." - Thomas Jefferson, letter to James Monroe, January 1, 1815.
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