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Dynamic CS
10-03-2008, 03:44 AM,
#15
RE: Dynamic CS
Hi there,

Sorry for the delay, got caught up in other doings. I did take some time to investigate the possibility ti break out a separate arty ammo level as per Huib.

Unfortunately I have struck out on that one. I only get to intercept the game file just before the regular app gets control and though I could perform the ammo check the CS application will check again for any unit that is marked oos. Thus all I could acheive would be to INCREASE the arty ammo level over and above the regular ammo level. I am pretty sure that this is NOT what Huib has in mind.

I have completed the file format for all other variables.
I have completed the .DSC creator app that creates the initial .DSC file from a .SCN file.
I have completed the installer for WF, I have to add EF and RS.
I have got much of the way through the processor, I have to tweak it for some of the extra variables that we introduced.
Lastly complete the docs.

umbro
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Messages In This Thread
Dynamic CS - by umbro - 09-20-2008, 04:30 AM
RE: Dynamic CS - by Von Luck - 09-20-2008, 05:34 AM
RE: Dynamic CS - by Jason Petho - 09-20-2008, 06:49 AM
RE: Dynamic CS - by junk2drive - 09-20-2008, 11:39 AM
RE: Dynamic CS - by umbro - 09-20-2008, 01:34 PM
RE: Dynamic CS - by junk2drive - 09-20-2008, 03:13 PM
RE: Dynamic CS - by Huib Versloot - 09-20-2008, 08:27 PM
RE: Dynamic CS - by umbro - 09-22-2008, 02:46 PM
RE: Dynamic CS - by Huib Versloot - 09-23-2008, 03:23 AM
RE: Dynamic CS - by umbro - 09-23-2008, 07:22 AM
RE: Dynamic CS - by junk2drive - 09-23-2008, 10:56 AM
RE: Dynamic CS - by umbro - 09-23-2008, 11:14 AM
RE: Dynamic CS - by junk2drive - 09-30-2008, 11:43 AM
RE: Dynamic CS - by R-TEAM - 10-01-2008, 10:41 AM
RE: Dynamic CS - by umbro - 10-03-2008, 03:44 AM
RE: Dynamic CS - by junk2drive - 12-25-2008, 11:15 AM

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