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Reflections on Sicily
10-10-2008, 11:18 PM,
#4
RE: Reflections on Sicily
Dog Soldier Wrote:I like the idea of being able to destroy a threatened supply depot. The issue would be, how to craft a rule that still leaves a possible capture. Otherwise, none would ever be captured is destruction is automatic from the menu or easily done by any unit. Any unit could have the capability to destroy a supply depot, but would they have the orders? Would the orders issued make it to the unit or depot guard?...
Dog Soldier

Maybe the hex containing the supply dump could be treated like a wired bridge & have a percentage of blowing when a units moves adjacent? Just a thought.
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Messages In This Thread
Reflections on Sicily - by Kharkov - 10-10-2008, 04:20 PM
RE: Reflections on Sicily - by Dog Soldier - 10-10-2008, 04:37 PM
RE: Reflections on Sicily - by Al - 10-10-2008, 11:18 PM
RE: Reflections on Sicily - by von Waldenburg - 10-10-2008, 09:30 PM
RE: Reflections on Sicily - by FLG - 10-11-2008, 12:32 AM
RE: Reflections on Sicily - by Outlaw Josey Wales - 10-11-2008, 12:43 AM
RE: Reflections on Sicily - by Ricky B - 10-11-2008, 01:40 AM
RE: Reflections on Sicily - by Al - 10-11-2008, 02:11 AM
RE: Reflections on Sicily - by Ricky B - 10-11-2008, 04:56 AM
RE: Reflections on Sicily - by Volcano Man - 10-11-2008, 03:26 AM
RE: Reflections on Sicily - by Glenn Saunders - 10-11-2008, 03:45 AM
RE: Reflections on Sicily - by James Ward - 10-11-2008, 04:36 AM
RE: Reflections on Sicily - by Mr Grumpy - 10-11-2008, 05:43 AM
RE: Reflections on Sicily - by Dog Soldier - 10-11-2008, 05:36 AM
RE: Reflections on Sicily - by Kharkov - 10-11-2008, 03:58 PM

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