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"To fire or not to fire, that is the question?"
10-24-2008, 05:39 AM,
#19
RE: "To fire or not to fire, that is the question?"
FLG Wrote:The risk of disruption does go up but I find it much harder to turf a broken down unit out of hard position.

What your seeing here is an effect that was intentionally designed in teh game. The idea is IF a Unit is Broken, its guys are scattered about a wide area and in general they are hunkered down. Obviously not firing back (you can't shot with a broken unit) and your best option is to surround and assult - thus taking extra men from the broken unit by CAPTURE. But standing off and shooting over the heads of guys hunkered down taking whatever protection they can't, won't result in many kills.

...if you follow the reasoning! It is all rather simple and yet elegant in design.

Glenn
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RE: "To fire or not to fire, that is the question?" - by Glenn Saunders - 10-24-2008, 05:39 AM

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