• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Frustrated in Sicily - any grognards out there?
10-25-2008, 05:03 AM, (This post was last modified: 10-25-2008, 05:04 AM by Dog Soldier.)
#9
RE: Frustrated in Sicily - any grognards out there?
I think the solution Glenn came up with was very elegant from a design POV. This shows just how robust this game engine is.

But how do you communicate that to the commader on the island? Again the simulation worked well. The commander on the scene is chewing butt asking where are his missing HT. Some navy liaison officer is trying to locate the exact LST with the HT on it. Shells are flying. Radio communication with the beach head and logistics types is spotty and misunderstood messages happen. The whole issue becomes FUBAR!

Sounds like something that could really happen in WW2!

Dog Soldier
Fast is fine, but accuracy is everything.
- Wyatt Earp
Quote this message in a reply


Messages In This Thread
RE: Frustrated in Sicily - any grognards out there? - by Dog Soldier - 10-25-2008, 05:03 AM

Forum Jump:


Users browsing this thread: 2 Guest(s)