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Opfire in 1.04
10-29-2008, 07:01 AM,
#8
RE: Opfire in 1.04
Thanks Jason.
I've heard from enough others and played enough game turns to know that something is not right.
It is more a feel and cannot explain a cyclical CRT which would then effect each and everyone?
Opt fire has been scary and effective in disrupting units. Always has. Disrupts are one thing, eliminating entire platoons at range are another?
Nah, something is different. Something feels different. :(

I will address the assault issues more in an upcoming post (I want to stay on topic). But, it is my firm opinion that little was done to "lessen the effectiveness" of a defender other than remove the bugs and glitches.
Significantly easier? Hardly! :rolleyes:

And, instead of belittling those who "liked/like" the old version, you may want to listen to those who think that your stepping into "realism" has removed some of the fun in simply playing the game.
It's my personal belief that it was the fun that kept the game alive all these years. I do not think it will be "realism" that will sustain it for many more. Most of my opponents, which include many of the top players at The Blitz, are expressing that they may want to continue playing me but under the version 1.02 rules. Most think that "realism" was added and made the game susceptable to more cheesy play.
I believe the cheese is there, but, there was hardly added realism. That's my opinion and if contrary to any others that is fine with me.
Disrupt, surround, and capture, once learned, made the game fast and fun to play.

Now, in an example of extreme assault; a German motorcyle platoon can be in the clear, in the desert, surrounded, out of supply, disrupted multiple times, reduced in strength points down to one or two, and assaulted multiple times each turn, over multiple turns by multiple units attacking from multiple hexes, only to recover morale and survive for three more turns of multiple assaults.
Realism?
Honestly, I'm leaning toward the old assault rules as being more realistic. :chin:

Guderian had a phrase that said something like, "where the armor goes victory follows". He might not have played CS or he would have had a different opinion? ;)

In no way am I attacking anyone personally. I am expressing my opinion and believe I have maintained proper decorum in doing so. I'd like to have a more detailed discussion of these issues in an appropriate thread.
This thread is about opt fire and I'd like it to stay within those bounds. :smoke:

Ed
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Messages In This Thread
Opfire in 1.04 - by Adolf Vahringer - 10-28-2008, 10:41 AM
RE: Opfire in 1.04 - by junk2drive - 10-28-2008, 11:05 AM
RE: Opfire in 1.04 - by Adolf Vahringer - 10-28-2008, 11:22 AM
RE: Opfire in 1.04 - by Herr Straße Laufer - 10-28-2008, 07:42 PM
RE: Opfire in 1.04 - by Huib Versloot - 10-28-2008, 10:33 PM
RE: Opfire in 1.04 - by Herr Straße Laufer - 10-29-2008, 04:35 AM
RE: Opfire in 1.04 - by Jason Petho - 10-29-2008, 05:46 AM
RE: Opfire in 1.04 - by Herr Straße Laufer - 10-29-2008, 07:01 AM
RE: Opfire in 1.04 - by Jason Petho - 10-29-2008, 07:49 AM
RE: Opfire in 1.04 - by Mike Abberton - 10-29-2008, 08:48 AM
RE: Opfire in 1.04 - by Jason Petho - 10-29-2008, 09:03 AM
RE: Opfire in 1.04 - by Herr Straße Laufer - 10-29-2008, 09:39 AM
RE: Opfire in 1.04 - by Jason Petho - 10-29-2008, 10:02 AM
RE: Opfire in 1.04 - by Adolf Vahringer - 10-29-2008, 09:31 AM
RE: Opfire in 1.04 - by Herr Straße Laufer - 10-29-2008, 09:43 AM
RE: Opfire in 1.04 - by schnurbart - 10-30-2008, 05:19 AM
RE: Opfire in 1.04 - by Herr Straße Laufer - 10-30-2008, 07:49 AM
RE: Opfire in 1.04 - by schnurbart - 10-30-2008, 06:07 PM
RE: Opfire in 1.04 - by Herr Straße Laufer - 10-30-2008, 07:46 PM

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