• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Opfire in 1.04
10-29-2008, 07:49 AM,
#9
RE: Opfire in 1.04
MrRoadrunner Wrote:Thanks Jason.

No problem, Ed.

MrRoadrunner Wrote:Nah, something is different. Something feels different. :(

Something may feel different, but there is no logical explanation as to why that would be the case, as nothing that deals with OP fire was altered in anyway.

MrRoadrunner Wrote:Now, in an example of extreme assault; a German motorcyle platoon can be in the clear, in the desert, surrounded, out of supply, disrupted multiple times, reduced in strength points down to one or two, and assaulted multiple times each turn, over multiple turns by multiple units attacking from multiple hexes, only to recover morale and survive for three more turns of multiple assaults.
Realism?

Victoria Cross winners of Canada Wrote:Major David Currie was leading a force that was tasked with cutting off the retreating Germans in the Falaise pocket of France during the Battle of Normandy. At an enemy-held village, he personally led an attack that allowed the Canadians to gain a position there and then. With much personal heroism, he helped the unit hold on against fierce German counter-attacks for three days (combat that saw 800 Germans killed or wounded and 2,100 captured). He then led his men in securing the rest of the village and helped seal off the Falaise pocket.

Major David Currie would be herded up in a turn or two with the old rules, let alone holding out for three days (or the course of a scenario depicting the action).

MrRoadrunner Wrote:And, instead of belittling those who "liked/like" the old version, you may want to listen to those who think that your stepping into "realism" has removed some of the fun in simply playing the game.

There was no belittling, merely a reminder that the rules are now optional.

Different strokes for different folks... and that's ok.

Jason Petho
Send this user an email
Quote this message in a reply


Messages In This Thread
Opfire in 1.04 - by Adolf Vahringer - 10-28-2008, 10:41 AM
RE: Opfire in 1.04 - by junk2drive - 10-28-2008, 11:05 AM
RE: Opfire in 1.04 - by Adolf Vahringer - 10-28-2008, 11:22 AM
RE: Opfire in 1.04 - by Herr Straße Laufer - 10-28-2008, 07:42 PM
RE: Opfire in 1.04 - by Huib Versloot - 10-28-2008, 10:33 PM
RE: Opfire in 1.04 - by Herr Straße Laufer - 10-29-2008, 04:35 AM
RE: Opfire in 1.04 - by Jason Petho - 10-29-2008, 05:46 AM
RE: Opfire in 1.04 - by Herr Straße Laufer - 10-29-2008, 07:01 AM
RE: Opfire in 1.04 - by Jason Petho - 10-29-2008, 07:49 AM
RE: Opfire in 1.04 - by Mike Abberton - 10-29-2008, 08:48 AM
RE: Opfire in 1.04 - by Jason Petho - 10-29-2008, 09:03 AM
RE: Opfire in 1.04 - by Herr Straße Laufer - 10-29-2008, 09:39 AM
RE: Opfire in 1.04 - by Jason Petho - 10-29-2008, 10:02 AM
RE: Opfire in 1.04 - by Adolf Vahringer - 10-29-2008, 09:31 AM
RE: Opfire in 1.04 - by Herr Straße Laufer - 10-29-2008, 09:43 AM
RE: Opfire in 1.04 - by schnurbart - 10-30-2008, 05:19 AM
RE: Opfire in 1.04 - by Herr Straße Laufer - 10-30-2008, 07:49 AM
RE: Opfire in 1.04 - by schnurbart - 10-30-2008, 06:07 PM
RE: Opfire in 1.04 - by Herr Straße Laufer - 10-30-2008, 07:46 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)