umbro Wrote:Adding turns to a scenario to make it balanced simply adds to the problem that VE points out.
umbro
I can only speak for my own designs but I try to keep them updated to be best playable with the latest update. In that sense looking at a logged result of let's say "Einsatz der Führer Grenadier Brigade" from 2004 is a record of an much different scenario than of the 2008 version. Not so much because the game has changed but because I've continuously updated the scenario over the years. For that same reason I will change the length of some scenarios and include the new versions in the next update and these will overwrite the old version. Seems the right way to go to me. Perhaps it makes previous statistics unreliable, so be it.
Old stock scenarios are orphins, as they don't have anyone to update them should that be necessary. I still think the majority is playable in the new version though (as far as they were before anyway; not all scns are strictly attacker-defender, certainly not most H2H scns and as far as playing AI is concerned, the new assault rules are not a bad thing if you play against AI)