• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Dog Fight - Ostkreig Tournament Round 2
11-11-2008, 06:21 PM,
#25
RE: Dog Fight - Ostkreig Tournament Round 2
von Nev,

A good question.
The reason I abandoned the 75 point VP hex was to get those two good B morale regiments of infantry out of there. My idea at the time was to use them to help bolster the Axis left flank which is really weak in infantry.
In that way I was hoping to no have to use the 11th PD on that flank for maybe four more turns. With the full weight of the 11 PD on the Sulatskiy bridgehead, those four turns could have caused a complete rout of the Russians, capture of the 250 VP hex and many prisoners.

One thing I did not count on was how hard it is to actually get those troops up the slope on the south side and into position. I neglected to attempt to blow the bridge. I should have used the 11 PD engineers to do just that. I forgot to check that there are no wired bridges in this scenario. Surprise! That can happen when you are playing multiple scenarios in different titles at the same time. The nuances can be missed. That mistake hurt.

Thus the Russians were able to mount a pursuit too quickly in that sector.

Dog Soldier
Fast is fine, but accuracy is everything.
- Wyatt Earp
Quote this message in a reply


Messages In This Thread
RE: Dog Fight - Ostkreig Tournament Round 2 - by Dog Soldier - 11-11-2008, 06:21 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)