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Let's discuss version 1.04 constructively
11-12-2008, 01:23 PM,
#4
RE: Let's discuss version 1.04 constructively
LIKE
The new units, particularly the "building engineers."
The wider scope of the game, with virtually every pre war and wartime conflict ( speaking of WWII) now possible.

DISLIKE
The Variable visibility, which I think is unrealistic, and unnecessary. However, it is optional, and can therefore be disregarded.
The personal vendettas which appear to have risen since the release of JTCS, and have taken the place of rational discussion in many respects.
The attitude that will not countenance ANY criticism of the developments because such criticism is interpreted as a personal attack on the development team, or individual members thereof.

NO OPINION
Assault rules..havent played enough. I expect the controversy will, like the use of 1/2Ts and the meaning of balance, remain with us. I also wonder what effect they will have on the ...what..1300 or so existing scenarios. It cannot in my view be predicted, but the overall effect might be positive. Who can tell? .

REALLY GET A KICK OUT OF
The farcical bathtub navy and the fabulous non flying bombers. If I want to play a children's game or a fantasy game, I will buy one. This silly stuff doesn't belong here.

WHAT I WOULD LOVE TO SEE
Some more eye candy, especially in the map area
Tunnels, and expanded vertical scale
Some tightening up of the OOB files, which have a few glitches
Continued addition of units not yet in the OOBs. In particular, WWI specific units could open up a new era for our game.
Maybe some permanent centralised site on the Forum Board to post ideas, wants etc, for the developers benefit and for all to see
Mature and knowledgeable consideration of the sea and air elements, the new ones as presented displaying a lack of understanding and knowledge of warfare in these environments.
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RE: Let's discuss version 1.04 constructively - by K K Rossokolski - 11-12-2008, 01:23 PM

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