http://www.youtube.com/watch?v=DQCwnoMMqtA
Erik, now you are the interviewer?
It's like English has lost it's meaning.
We ask legitimate questions.
When we point out the extreme is too extreme and the easy is too easy, we are met slights and other insults, and confronted with the front is not supposed to fall off?
LOL! :smoke:
Ed
Hawk Kriegsman Wrote:Its not a tactics issue.
When one makes a scenario with nothing but open terrain, 10 6 SP German engineer units each spaced so that no German unit is within 2 hexes of another German unit and then directly adjecent from each German unit a 3SP disrupted Russian calvary unit and then conducts the 10 assaults. Then reloads the scenario and repeats do you know what he gets? The German unit taking the hex (which is the point of an assault) a mere 22 times out of 100 identical assaults for 22% success rate.
This test had nothing to do with tactics. The 1.04 assault rules are too hard.
The same scenario was done with the 1.02 rules. The German unit took the hex 100 times (100%). This too is not tactics. The 1.02 assault rule is too easy.
So yes I would like something in between.
Again its not a tactics issue.
Thanx!
Hawk