• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Let's discuss version 1.04 constructively
11-14-2008, 03:13 PM,
#10
RE: Let's discuss version 1.04 constructively
1.04 likes:
1. Assault Rules, because I mostly play the attacker VS the AI and the games are thus more challenging. It requires you to put more thought and fear into your mission, and it also helps with the controversial "6 minute per turn" game scale conception.

2. Variable visibility, because it adds an fun abstaction that represents the uncertainties of the battlefield including smoke, dust, and the adverse effects of fear and the pressures of combat. Sometimes it works for me, sometimes it works against me. Of course visibility per se does not change that quick in real life, that's not the point. Perhaps this feature should have been named something else like "variable cognitive ability" or something like that.

3. Most of the new restructuring of the OOBs, and most of the new unit types.

1.04 borderline dislikes:

1. Artillery vs armor. 5% would be fine but it just seems like the disable ratio is more than 1 for every 20 bombards. I can live with it just fine - war is hell.
Quote this message in a reply


Messages In This Thread
RE: Let's discuss version 1.04 constructively - by simovitch - 11-14-2008, 03:13 PM

Forum Jump:


Users browsing this thread: 10 Guest(s)