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Realistic Artillery Management - FOO Rule
11-21-2008, 04:17 PM,
#22
RE: Realistic Artillery Management - FOO Rule
RERomine Wrote:Assuming all guns are set up properly, have similar tube wear, firing rounds from the same lot, fire from reasonable proximity to each other, under the same weather conditions, etc., they should be able to all put their rounds in the same hex if that is the intent. They might all be in the WRONG hex, but they should be together.

I've fired plenty of WW2 era guns and even if they have individual corrections you will not get them to land in a 50 by 50 meter area, they spread to an oval over the axis of direction you are firing at (from 150 to 300 meters being a norm). And Cross opened this discussion about WW2 era arty management. SPWW2 has a bit extreme spread and often to the wrong direction but it does a good job at it otherwise, when you don't have LOS the spread is wider.

Many of you seem to forget that it is an optional rule and you are free to use it or adjust it to your liking. Feel free to discuss it with your opponent. I'd love to hear an experience from a played game how easy it is to monitor all these boxes and lines some of you would like to use when you add the spread. KISS.
Vesku

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RE: Realistic Artillery Management - FOO Rule - by Vesku - 11-21-2008, 04:17 PM

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