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Realistic Artillery Management - FOO Rule
11-24-2008, 08:50 AM,
#67
RE: Realistic Artillery Management - FOO Rule
Hi RERomine

RERomine Wrote:How can you verify that a company commander is observing for only their organic assets? Or for that matter, how can you tell the spotting unit isn't some other zero unit? The only thing that can really be verified is that the number of called fire missions doesn't exceed the number of FOOs. Beyond that, there is no way to tell who the observer is.

The way I see it, expect mortars to have completely separate fire missions/sheafs as other artillery; which is often the way it was in real life (IRL). I guess this would mean you shouldn’t expect to be able to ‘police’ your opponent’s mortars.

RERomine Wrote:If I'm understanding you, what you mean is if the original call is a linear sheaf and you shift it, it should still a linear sheaf. I've thought of that too, but understand the additional complexity.

A sheaf can change shape at the controller’s direction, as long as his sheaf continues to abide by rule 3.

RERomine Wrote:I would just keep it at "within 2 hexes" and forget the geometric shapes. If someone wants to drop arty and spell their name, as long as the plots are within 2 hexes of another, I would allow it. Just my 2 cents on that.

Lol, I agree, any shape you like, as long as your plots or adjustments abide by rule 3.

RERomine Wrote:Not sure on this. We can tell where the artillery was intended to fall, but we also know how the it scatters around. How about making it conform if they choose to adjust? That puts it in the middle of your two options.

I agree. Let arty fall where it may. Personally, I think rule 3 should only apply when you choose to plot or adjust your artillery.

Let’s say your FOO calls in a stonk, then gets into a firefight, running from ditch to ditch or whatever. Meanwhile rounds are falling all over the park. When he finally picks up his binos and radio again, and gets around to correcting it, then rule 3 applies.

RERomine Wrote:Dropping would be as easy as telling certain guns to cease fire, so that makes sense. I would think adding would be realistically more complex. Sounds like that would be more along the lines of a new fire mission, even if they are hitting the same location. Again, my 2 cents.

My understanding is that an FOO could handle two sheafs at a time, but this was the exception to the rule. I guess if a target becomes more of a priority than it was, it’s reasonable to think a FOO could request additional Batteries without having to cancel those already ‘on target’. He already has the coordinates etc. in his notebook. But I’d think this was the exception, but realistic.
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RE: Realistic Artillery Management - FOO Rule - by Cross - 11-24-2008, 08:50 AM

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