Main Engine Improvement Request
One improved feature that would save me tons of time when I play the PC/MC series is the "Highlight Reachable Hexes". I almost always use this feature when moving units. When units have a large movement allowance (say 90-100+) it takes many seconds to highlight the hexes even on the high-end hardware I have. Multiply this by the 100s of units moved in a larger game and that's a lot of time.
I'll bet it wouldn't take too much of John's time to improve the runtime of that code. It would be much appreciated by the players, I bet.
Thanks,
Fury
|