RE: Patience -it's all in the Game
"quitting a game because you find the gamey exploitation of the limitations of the game system one's opponent employs to be distasteful, and they refuse to stop despite appeals to both common sense and personal honour."
The greatest PzC icon aka Escher was of the opinion that all is fair as a long the game engine permits it. Whether you agree or not, at least you developed a deeper understanding of the system whenever you played him; for some these are games, for others, historical simulations; and for others, whatever.
The point is that a player should never simply disappear. If you are fed up with your opponent's "antics", then you can agree to stop the game and report a draw or whatever; there are always 2 sides to a story and while you may feel offended, your opponent may honestly have different expectations and also feel obfuscated by what you want. So, it is best to negociate up front, and avoid simple misunderstandings which can turn into a pissing match or worse.
IMHO the worst and most obnoxious behavior is when an opponent wants to impose "house rules" several moves after the match has begun and he is "losing;" I have never had an opponent want such rules when they are winning. The best early example of up front negociation which is honorable was in the early days of Smolensk. Quickly players learned where the Soviet artillery pieces are, and would start off on move one as the Axis by reconning those hexes and then plastering the most valuable units on the first move. It thus became an unofficial, gentleman's agreement that the Axis player would refrain from that behavior; likewise in Kharkov there is a large depot of Soviet tanks in the "T" mode; I never play with anyone who will not agree to refrain from pounding them with stukas - which I still consider to be gamey.
Marquo :)
These are games, not tests of worthiness.
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