• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Another suggestion for a game engine ammendment
12-04-2008, 05:59 PM, (This post was last modified: 12-04-2008, 06:06 PM by Glenn Saunders.)
#3
RE: Another suggestion for a game engine ammendment
U124IXB Wrote:This game need a simple rout rule despite zoc's and stacking. The one thing I have a problem with the most is how easy it is to lock down a unit an whittle it away.I'm sure i'll get blasted for this post :(

No blast from me - Your entitled to your opinion just like everyone else around here. But I sure hope you send me or HPS Tech Support the example from your previous post where the AI stacked three Btln - a FULL REGIMENT - in a single hex and allowed itself to be encircled.

Not saying it can't happen - only that I would like to see it myself.

Glenn
Send this user an email
Quote this message in a reply


Messages In This Thread
RE: Another suggestion for a game engine ammendment - by Glenn Saunders - 12-04-2008, 05:59 PM

Forum Jump:


Users browsing this thread: 7 Guest(s)