• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Another suggestion for a game engine ammendment
12-05-2008, 01:46 AM,
#6
RE: Another suggestion for a game engine ammendment
I have certainly been the beneficiary of the stacking limits effect on enemy units retreats (and the victim, too!). It does seem a little stringent. How about the overstacked retreating units are automatically broken and the units occupying the hex before are disrupted? Lot better than complete annihilation.
Quote this message in a reply


Messages In This Thread
RE: Another suggestion for a game engine ammendment - by Rev Rico - 12-05-2008, 01:46 AM

Forum Jump:


Users browsing this thread: 2 Guest(s)