RE: My thoughts on the H2H and CS.
My two cents:
Having playtested a few scenarios, I can see both sides of this issue.
The H2H area is a good place to introduce new scenarios. If they are 'announced' on the main MB, they may get some interest. Many players are looking for new scenarios to try. However, with the recent release of the ME 1.04, we have a bunch of new ones to pick from. This reduces the demand for new scenarios and the need for a H2H vetting process. This is a temporary problem, soon the new ME scens will get played through and the demand for something new will return.
We need to increase the incentive to playtest new scenarios. The points awarded for playtesting are too low. Also, it would be nice to be able to count the playtest as a completed game. I also believe the criteria for approval is too strict. We should lower the bar for approval from 4 reports of '8' or higher to 3 reports of '7' or higher.
I also feel that the briefings score shouldn't be used to rate the scenario. This may give scenario designers more incentive to place their efforts in the H2H section.
Rob
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